Like GTA Online's purchasable Shark Cards, Read Dead Online is expected to pack microtransactions. Common among games-as-a-service titles, this allows developers to monetize games and deliver free post-launch content.
And it redefined Rockstar's approach to GTA V, eventually axing plans for single-player DLC. In late 2017, Take-Two Interactive CEO, Strauss Zelnick, to investors that it will push 'recurrent consumer spending' in future games. While Zelnick has since it's not a 'primary concern,' we still expect a clear presence in Red Dead Online. Red Dead Online leaks and rumors. One of Red Dead Redemption 2's biggest leaks surfaced via, which published alleged development notes in February 2018. The leak focused on the game's unannounced online features, detailing game modes and features.
According to the document, Red Dead Online will feature 'Revive and Survive,' a high-stakes, no respawns battle, and a 'Money Grab' objective mode. Red Dead Online is also expected to follow the battle royale trend with a mode comparable to. The leak also detailed numerous side activities, as listed below. While Red Dead Redemption 2's focus initially lays with single-player, Red Dead Online will support the package for coming years. Rockstar plans to deliver regular free content to maintain an active player base, as seen with GTA Online. Imran Sarwar, director of design at Rockstar North, told the original Red Dead Redemption 'fractured the audience' with every update.
The team is now 'obsessed by keeping the audience complete and experience beyond perpetual,' which started in GTA Online. In short, don't expect standalone paid DLC, especially for multiplayer.